Game Art
- A History of Concepts, Aesthetics and Technique in Game Art


What is Game Art? An attempt to answer the question by Matteo Bittanti, In: "Gamescenes. Art in the Age of Videogames" 2006.

Fig.: Odia and Farshi in a "postvinyl" performance at resfest Vienna in 2003

Game Art is...

"any art in which digital games played a significant role in the creation, production, and/or display of the artwork. The resulting artwork can exist as a game, painting, photography, sound, animation, video, performance or gallery installation."


Game Art will be analyzed as a new artistic form of an aesthetic critique of contemporary popular culture and society as a whole. The notions of "Game Art", "Art Games", "Playful Interventions", "Funware" and "Device Art" will be introduced, compared and discussed.

Artwork by the lecturer, Axel Stockburger, Basicray, Dextro, Arcangel, Glow,, Margarete Jahrmann, Kandyman, Max Moswitzer, Robert Adrian X, Mary Flanagan and others will be played and discussed.

Seminal Texts on Game Art will be read and discussed in class.